Detailed Information on New August Fish in Animal Crossing: New Horizons

We’re coming to the end of the month, and all you Animal Crossing: New Horizons fans know what that means. Once August finally starts not only are the fireworks going to come out, but so are some new fish and bugs that weren’t available during July. When it comes to fish, you’ll need to be a Northern Hemisphere player to actually find anything new. But on the plus side, Southern Hemisphere folks won’t be losing anything from July.

If you’re playing in the Northern Hemisphere, the following three fish will be added to the overall pool for the month:

  • Soft-shelled turtle – worth 3,750 Bells, found in Rivers, appears from 4 PM to 9 AM
  • Moray eel – worth 2,000 Bells, found in the Sea, appears all day
  • Ray – worth 3,000 Bells, found in the Sea, appears from 4 AM to 9 PM

Once September rolls around, you’ll have to say goodbye to these aquatic creatures:

  • Killifish
  • Frog
  • Giant snakehead
  • Napoleonfish
  • Squid

And leading into August, the following July critter takes its leave:

  • Tadpole

For the Southern Hemisphere, things aren’t changing nearly as much. There are no new fish, and none of the fish already present are leaving once the month starts. Basically, nothing changes. But once August is over, a couple of fish are taking off for September:

  • Pond smelt
  • Blowfish

That’s all you’ll need to consider for August, in terms of catching fish. Being able to hook rays is definitely exciting, although it’s a bummer they’re restricted by hemisphere. That said, August is full of other new activities regardless of that setting, so there will still be plenty to do thanks to the new update.

Are you planning on hanging out in Animal Crossing: New Horizons through the rest of the summer? Are you excited about the new fish, or sad about any of the departures? Are you going to have to scramble to get the ones you haven’t caught yet?

OSRS Enakhra’s Lament Quest Guide

In this OSRS Enakhra’s Lament quest guide we are going to talk about how you can complete the quest? What do you need for OSRS Enakhra’s Lament quest? And what can you expect from this OSRS Enakhra’s Lament quest? The quest takes place in an old temple beneath the Kharidian Desert. runescape gold

At the beginning of the OSRS Enakhra’s Lament quest, you need to help an old sculptor named Lazim whose days of making art are over, and now all he can do is carp at adventurers as they make a statue for him in the desert.
Skill Requirements For The OSRS Enahkra’s Lament

50 Crafting
45 Firemaking
43 Prayer
39 Magic

Items Needed

Pickaxe, chisel
Bread or cake (chocolate cake does work)
Candle (a black candle will not work)
Logs, Oak logs, Willow logs, Maple logs
Soft clay
Two 5 kg pieces of granite
52 kg of sandstone
Crumble Undead runes (2 earth, 2 air, and 1 chaos rune each cast) and Standard spellbook
Multiple runes to cast Fire and Wind Bolt, Blast, or Wave
Desert robes
2 stamina potions

Making a Statue

You can start this quest by speaking with Lazim, who is located just south of the Bandit Camp and west of the Jaldraocht Pyramid. The fastest way to get there is by taking a carpet ride to Bedabin Camp and running south.

After you speak to him you need to give him 32 kilograms of sandstone. There is a sandstone mine next to Lazim that you can use, in case you don’t have it already. You don’t have to deliver the 32 kilograms in one go, you can do it partly or in bits.

You can use your chisel on big blocks to make them smaller if you have to give smaller size sandstone. After you’ve given Lazim exactly 32 kg, he will attach them with magic to make a 32kg sandstone block. Use your chisel on the block that he gives you to make a sandstone base.

Talk to him again, and then use it on the flat ground next to him. He will ask you to give him 20 kilograms of sandstone for the body if you already have it just talk to Lazim again to give him the required amount and he gives you the 20kg sandstone block.

Use your chisel on it to make a sandstone body, and then attach it to the base. Use your chisel on the statue to refine it and talk to Lazim again. You now have to choose the head of the statue, you have four choices in front of you to choose from.

It doesn’t really matter which one you choose because the outcome will always be the same. To make the head you will need to mine 10 kilograms of granite. If you are planning to complete the King’s ransom quest, get one extra piece of granite.

Use your chisel on one of the 5 kg pieces and sculpt it into a head in which you said to Lazim. If you are planning on obtaining soft clay during the quest, mine some clay now as well. Use the head on the statue.

It will fall through the ground, taking you and Lazim, and the statue with it into an ancient temple below. The statue will break. Talk to Lazim, take the silver M sigil off the pedestal, and use your chisel on the statue to get a stone left arm, stone right arm, stone left leg, and stone right leg, which you’ll use as keys to unlock the doors to the rooms.

Run north until you find a door, click on the door to open it and this will trigger a cutscene. Watch the cutscenes of Enakhra and take the Z sigil, R sigil, and K sigil, which together with the M sigil make up the consonants of ‘Zamorak’.

Then go through the door and follow the corridor until you see a pedestal in the next room. Make sure that you take the Z sigil of the pedestal and keep running west. Continue to do this until you have all the sigil and go towards the middle and use the sigil to unlock the door.

Unlock all four doors from the inside, and then go up the ladder. There is a pedestal in the room you are in. Use your soft clay on the pedestal to make a camel mould (p) and then use the chisel on the remaining piece of medium-sized granite (5 kg) to make a new stone head.

Place this granite head into the pedestal and this will trigger another cutscene. There are four globes that you must light before you proceed north, based on the four classes of the Ancient Magic spells.

Blood – Take the north-west corridor and talk to the frozen knight. Give him your loaf of bread or cake or pie right click and use it on him. He’ll still be stuck, but will no longer be in hunger.
Ice – Take the south-west corridor and cast your Fire Bolt, Blast, or Wave on the frozen fountain to thaw it.

Shadow – Take the south-east corridor and light all six braziers. Investigate each one to see which item to light. The items are logs, oak logs, willow logs, maple logs, a candle, and coal.
Smoke – Take the north-east corridor and use an air spell (Wind Bolt, Blast, or Wave) on the furnace to clear out the room.

After all four globes are lit, go north through the barrier. Go up the ladder. If you go south, you’ll see a Boneguard. Talk to it, then cast Crumble Undead. Your Crumble Undead cast must hit the guard.

You can now climb over the pile of bones, or search the pile of bones for five Big bones. Climb down the ladder. You’ll see another bone guard. This time, turn on Protect from Melee and talk to it.

It will try to attack you a couple of times and then, it will be impressed. It will tell you that it was put under Enakhra’s control. Agree to seal her in her temple by building a wall.

Take three pieces of sandstone from the pile of bricks, use the sandstone on the wall, and then use your chisel on the wall to trim it. Once you’ve built the wall, talk to the bone guard.

The bone guard will reveal himself to be another Mahjarrat, Akthanakos. He follows Zaros and is Enakhra’s archrival.

Enakhra will destroy your wall, and both individuals transform into their true form, the Mahjarrat. They will then teleport away to have their final battle in the North.
Rewards From The OSRS Enakhra’s Lament
OSRS Enakhra’s Lament

2 Quest points
7,000 Crafting experience
7,000 Mining experience
7,000 Firemaking experience
7,000 Magic experience

Double XP LIVE Will Returning on August 7th 2020

Whether you’re basking in the warm summer sun of the Northern Hemisphere or wrapping up against the chill of winter in the Southern Hemisphere (or, if you’re in the UK, both), we’ve got some news that’s guaranteed to brighten your day – Double XP LIVE is returning!

Between August 7th 12:00 game time and August 17th 12:00 game time, players will once again be able to enjoy a whopping 48 hours of double XP gain throughout the game. As always, how you use your time throughout the event’s 10 days is entirely up to you!

Double up your XP Gains

There’s no better time to develop your RuneScape skills than Double XP LIVE.

Double XP LIVE is the most relaxing way to make the most of the skill grind. You get 48 hours of Double XP goodness to use however you like over the course of 10 days!

To get stuck in, simply log in at any time during the event. As soon as you’re in-game, your XP timer will start ticking, and will stop the moment you log out. By giving you the flexibility to use your XP time as you wish, there’s no need to worry about pulling an all-nighter or compromising any of your plans. Take your time, relax and enjoy those lovely skill gains!

RuneScape’s brand new skill, Archaeology, is exempt from any XP benefits until October 2020, so you won’t get any extra XP when training it. This is so players who love the race to 99 and 120 can do so on a level playing field.

Read on for full details about the event to make sure you make the most of its magnificent XP bonuses. See you in game!

Why are you running another Double XP event so soon?

We wanted to try something new this year with more frequent events like this running in a quarterly pattern between other regular events like ‘Yak Track’. We’ve had very positive feedback about the new format, which provides a healthier gameplay experience with less emphasis on playing for long periods of time. Also, we are aware that there are lots of players who have recently returned to RuneScape and might not have had the opportunity to participate in recent Double XP events, so this will be a great boost to anyone playing catch up. As ever, we welcome feedback from all kinds of players on this topic, so please let us know what you think.

Doesn’t this inject too much XP in the game?

We’ve looked closely at the data from the last two Double XP events. We saw that most players used about half of the total Double XP quota, and approximately 10% went on to use the whole 48 hours. This is consistent with the data we saw in the past with the old 72 hour Double XP Weekends, so it’s actually a pretty similar amount of XP (possibly slightly lower), so it is not detrimental to the overall balancing of the game.

Why do this so close to the launch of Archaeology?

Double XP LIVE will start on August 7th. Lots of players are still really enjoying training Archaeology, and as the new skill is not affected by Double XP, they can carry on training without any impact on their progress. However, those players who want to put some time into other skills can take a break from the excavations and enjoy progress elsewhere in the game.

Doesn’t increasing the frequency take away some of the prestige of a Double XP event?

We know that Double XP events are a big deal for a lot of players, and many like to plan in advance for them. Unfortunately, that comes with the disadvantage of some players feeling pressured – they don’t want to miss it because of the long wait until the next one. We want players to have more freedom to choose how and when they play without intruding on personal commitments or family time. This is again why we have changed to the new Double XP LIVE format, which we believe is more flexible and will suit more players in the long term.

And one more thing…

But hang on, what’s this? Shuriken stuck in the fridge door? Nunchuks hanging on the coat rack? Wait, there’s a note… it’s a warning from The Ninja Team, saying that a Ninja Strike is planned to coincide with Double XP LIVE! What on Gielinor have those sneaky shinobi been up to now? Hopefully they’ll drop by – probably quite literally through the skylight – some time soon to share more news.

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OSRS Biohazard Quest Guide: Fast Walkthrough & More Information

Biohazard is a Novice quest which continues the storyline after the osrs gold Plague City OSRS quest. Here is our Biohazard OSRS guide with fast walkthrough and more information.

Biohazard OSRS quest fast walkthrough

1. To start the Biohazard quest, talk to Elena in her house in East Ardougne.
2. Cross the river using the bridge or the log balance (requiring 33 Agility). Talk to Jerico in the house south of the northern Ardougne bank.
3. Get bird feed by searching the cupboard. Grab a pigeon cage from the backyard.
4. Go west to the small watchtower along the wall.
5. Stand in the corner where the two spiked fences meet. Put the bird feed on either fence, and then click the cage in your inventory.
6. Equip your gas mask. Run south from the watchtower and talk to Omart. Climb over the ladder into West Ardougne.
7. Head around the headquarters to the northeastern area with the vat and mangle. Squeeze through a gap in the fence into the backyard, and pick up the rotten apple laying on the ground.
8. Use the rotten apple on the cauldron. Then return through the fence.
9. Head to Nurse Sarah’s house. Get a medical gown after searching cupboard in northern part of the house. Equip the medical gown and return to the headquarters.
10. Go upstairs and kill a mourner.
11. Use the key in your inventory on the gate and get into the caged room. Get Elena’s distillator after searching the crates.
12. Head back to Kilron, and he will help you get back over into East Ardougne. Find Elena and give her the distillator.
13. Talk to Chemist in south-western Rimmington.
14. Outside the Chemist’s house, find Chancy, Da Vinci and Hops around a fire.
15. Give the Liquid honey to Chancy; give the Ethenea to Da Vinci; give the Sulphuric broline to Hops.
16. Head to Varrock. Head to the fenced area to the south-east of the bank. Pass freely with the plague sample and touch paper in your inventory.
17. Obtain a free priest gown (top and bottom) after speaking to the Asyff the Fancy dress shop owner. You can also purchase it from the Fancy dress shop owner.
18. Head to the Dancing Donkey Inn. Speak to Hops, Da Vinci and Chancy to get the vials back. You need to have free inventory space.
19. Equip the priest gown. Head to Guidor’s house in the south-east of the fenced area. Talk to Guidor.
20. Return to Ardougne and talk to Elena.
21. Go to the 1st floor of Ardougne Castle and talk to King Lathas. Quest complete!

Rewards from Biohazard quest OSRS

You will gain the following rewards after completing this quest:
3 Quest points
1,250 Thieving experience
Use of the Combat Training Camp north of the city
The ability to travel freely through the West Ardougne gate
The ability to use the West Ardougne Teleport in the Arceuus spellbook

Hope our Biohazard quest OSRS guide can help you complete this quest.

Trade Your Points for Animal Crossing: New Horizons Bug Off Rewards

Another Animal Crossing: New Horizons Bug Off is here for Northern Hemisphere players, so get your net ready to catch as many creepy crawlies as you can! Of course, every time this also means a tonne of new Animal Crossing: New Horizons Bug Off rewards to unlock and collect.

You can enter the Bug Off by speaking to Flick in the Plaza in Animal Crossing: New Horizons. He’ll explain the rules but basically, it’s as many bugs as you can catch in 3 minutes. Thankfully, during these three minutes, it’s impossible for your net to break, so you don’t have to worry too much about having a spare – unlike the Animal Crossing: New Horizons fishing tourney.

Any bugs that you do manage to snag will be automatically transferred to the big cage next to him, which you can then sell to him later for some extra Bells.

For every bug you catch you’ll earn points. It’s these that you can swap for ‘swag’ aka the full range of Animal Crossing: New Horizons Bug Off rewards. It’s 10 points per prize.

Points work like this:

1 bug caught 1 point
2 bugs caught 2 points
3 bugs caught 5 points
4 bugs caught 6 points
5 bugs caught 7 points
6 bugs caught 8 points
7 bugs caught 9 points
8 bugs caught 10 points
9 bugs caught 11 points
10 bugs caught 12 points

Your first entry into the Animal Crossing: New Horizons Bug Off will be free but after that, it’s 500 Bells a pop. However, sell your bugs to Flick between each round and you’ll be able to more than recoup that cost.

Remember too, that the Animal Crossing: New Horizons Bug Off starts at 9am and finishes at 6pm sharp.

All the Animal Crossing: New Horizons Bug Off rewards to unlock

  • Termite mound
  • Toy cockroach
  • Spider web
  • Toy centipede
  • Butterflies wall
  • Ladybug rug
  • Spider doorplate
  • Artisanal bug cage
  • Bug wand
  • Bug Aloha Shirt
  • Bug cage (green)
  • Butterfly backpack (pink)
  • Ladybug umbrella
  • Bronze Bug Trophy (after earning 100 points in total)
  • Silver Bug Trophy (after earning 200 points in total)
  • Gold Bug Trophy (after earning 300 points in total)

Top Animal Crossing: New Horizons Bug Off tips

Before you get started in the Bug Off, why not check out our top tips for help ensure to catch as many bugs as possible in each round.

Don’t run!

When you’re against the clock, it’s easy to think that pegging it around your island is the best course of action. But aside from butterflies, most bugs will fly off if you sprint anywhere near them, so take it steady.

Look in all the usual spots

During a Bug Off, the bugs will still be found in their usual hiding spots while the timer is active. Remember to look on tree trunks, on stumps, fluttering near or on flowers, and even in rivers or ponds.

Don’t worry about carrying a spare net

Unlike your rod for the Fishing Tourney, the game has made it so that your net can’t break if you’re mid-round during the Bug Off. It may break at the end of a round, but at least then you’ve got time to buy or craft a new one.

No doubt this is to balance the fact there’s no bait equivalent for bugs, so you’re all-reliant on your net.

WoW Classic Zul’Gurub Overview

Zul’Gurub is a very fun raid in World of Warcraft Classic! The recommended level for the raid is 58-60, and it is built for up to 20 players. Many players would be pleased to learn that this raid has over 100 items of Superior and Epic variety. As such, the rewards outweigh the learning process for this raid, quite heavily. The melee weapons in particular are quite extraordinary.

In this guide, you’ll learn how to tackle this raid effectively and optimally.

Recommended Raid Team

There’s really no perfect raid team. As it is a 20-man raid, you’re going to quickly realise that skilled players (especially if they are adequately leveled), can usually adapt to any situation and overcome it. Nonetheless, it’s sometimes nice to have some form of a baseline, and something to strive for:

· 6 Warriors

· 3 Rogues, 3 Mages

· 2 Warlocks, 3 Priests, 2 Holy Paladins

· 1 Restoration Druid

General Strategy

This portion of the guide will cover the segments of the raid that aren’t the main bosses. Such as any puzzles or noticeable enemies you will encounter. However, with a large raid team and good coordination, things like puzzles aren’t really an issue: you can usually direct your teammates, or a smaller subset can solve them.

There are some enemies you will need to stay alert towards. There’s the Gurubashi Axe Throwers, who will do an area attack against you. They will spin in a circle, so you really need to watch out for it. However, these spinners are vulnerable to spells and abilities.

There’s also Gurubashi Blood Drinkers. They’re exactly what their name suggests, they’ll suck away life from you. This is where tanks are incredibly important, and coordination becomes key. Allow ranged damage to take priority here and allow tanks to lure them away from the rest of the raid party. Otherwise, you might find your DPS quickly drained of blood and dead.

You must also watch out for Gurubashi Bat Riders, which will explode on death. That’s no fun!

The final enemy you’ll want to be advised against (before any bosses) are the Gurubashi Champions. They have an effect to knockback, so if melee and tanks need to react in a quick and coordinated manner. Failure to do will result in your Priests and all-sorts being rushed by these champions.


As with any well-designed raid in WoW classic, you’re bound to face many bosses.

The first boss you’ll encounter is High Priestess Jeklik. The spell you need to be most concerned about is Great Heal, as it has unlimited range and this boss summons minions. This can reverse any progress you make within the fight. Mind Flay is another important ability, which will cause about 200 damage and slow down an ally by 50%. You must also watch out for her charging an ally between phase 1 and phase 2, healers should be ready to respond at all times.

Secondly, you’ll face High Priest Venoxis. This boss isn’t too difficult, especially if you were able to defeat Jekilk. One thing to note is once this boss reach 50% health in its second phase, it will mutate into a snake and will deal a great deal more damage. This is where you need to concentrate highly on the damage. Holy Wrath is one ability to be concerned about: as it is a chain attack. If a DPS is in-range of this, they will likely die, you must ensure only tanks are in the range of the boss during its first phase.

The third boss is High Priestess Mar’li. The important abilities to watch out for here are Drain Life. You should try to interrupt this by casting any other spell. Another ability you must disrupt is enveloping webs, if successful, it will paralyse your melee teammates. A tank should bait itself for this ability. Poison Bolt Volley is another ability you’ll want to try to negate.

High Priest Thekal, another boss with companions. This time, he has tigers. His team consists of himself, Lor’Khan, and Zath. Lor’Khan is a notable enemy, as he can cast Great Heal. You should interrupt this spell wherever possible.

If at any point silence is cast, you must dispel it. Force Punch is an ability you must be aware of and want to react towards.

You can also cast Disarm against all the bosses mentioned from Thekal’s crew. Focus on killing all enemies at the same time to prevent any healing taking place.

The penultimate boss will be High Priestess Arlokk. Here, the ability you’re going to want to watch out for is the Mark of Arlokk, which will rapidly send panthers against a targeted ally. You should fully assist this ally to ensure they do not die. This boss also casts an ability called Vanish, which will cause the boss to alternate phases, but her minions will remain attackable. Once she gets out of stealth, she will attack a particular ally.

The final boss you’re going to need to tackle is Hakkar. The worst ability (or best for him) is Blood Siphon. This will cause him to drain the health of your raid team. Any health he drains is rewarded back to him, healing him. You can counteract this by getting the Poisonous Blood effect from the Son of Hakkar. You also need to focus on Cause Insanity, as it will make one of your tanks completely ineffective. Thus, the offtanks need to be ready to replace the current tank at any given moment. Corrupted Blood is a dangerous chain attack, so this means your team should be spread out rather than close to each other.


The rewards from this raid are fantastic, as previously mentioned. Each boss has different drops, the best rewards are melee weapons. For example, the Warblade of the Hakkari (a drop from the final boss), is a best-in-slot item for Hunters.

Another consideration is that there are optional bosses that you can target for extra drops. However, for your first few runs, it’s best to focus on only the essential bosses – so you get the jist of things. Extra bosses include Jin’do the Hexxer, Bloodlord Mandokir, and Gahz’ranka. By the way, Buy wow classic gold and wow gold from now, so quickly & 24/7 online service.

OSRS Enakhra’s Lament Guide

Enakhra’s Lament is a very enjoyable, but challenging, Old School RuneScape quest. The quest dives into the history of RuneScape so it has plenty of information packed in for you to consume. In this guide, we’ll inform you of the best way of completing the quest, just in case you’re stuck at any point.

Unlike many other quests within the game, there are no enemies to defeat! So, you can sit back and relax for a more casual quest compared to most others in the game.


In terms of skills, here’s what you need:

· Level 39 Magic (for Crumble Undead).

· Level 43 Prayer

· Level 45 Firemaking

· Level 50 Crafting (cannot be boosted)

· If you’re an ironman, you’ll need level 45 Mining.

Even if you’re not an Ironman, bringing your Rune pickaxe with you could be a fantastic idea. The reason being is that mining granite, which requires level 45 Mining, is a Hard Desert task. Your future self will thank the old-you for having one less task to do when you do eventually do the diary! As you know, diaries offer rewards that are extremely valuable generally, and those who love completion also love doing diaries.

Here are the items you’ll want:

· The best pickaxe you have access to. However, you can gain one from the quest. As there’s no combat involved, you can equip the pickaxe in your weapon-slot.

· Lightweight/weight-reducing gear, in combination with stamina potions. Don’t worry about food or combat gear for a quest that has no enemies to defeat.

· Desert robes and waterskins mean you will not lose hit points whilst in the desert.

· 1000 coins for carpet rides if you do not have access to fairy rings.

· A chisel.

· You need one piece of bread or cake.

· A tinderbox.

· One regular log

· One oak log

· One willow log

· One maple log

· Soft clay

· A candle (cannot be a black candle)

· Coal

· You want 10 earth runes, 10 air runes, 5 chaos runes. Ensure you’re on the regular spellbook to be able to cast crumble undead.

· You will need a small number of runes to cast Fire and Wind spells. The acceptable spells are bolt, blast, and wave – pick whichever you’d like.

· You will want 2 x 5kg pieces of granite, and 52kg of sandstone. However, you can mine these during the quest itself, unless you do not have at least level 45 Mining.


To start with, you need to head to the quarry. The best way is using fairy-ring code BIQ, or a magic carpet ride to Bedabin Camp, which you can charter south of Al Kharid.

At the north-east of the quarry, you’ll see a bald figure wielding a stick named Lazim. Speak to him, using the first dialogue option followed by the second. Provide him with 32 kg of sandstone: this doesn’t have to be done in one go. Any large pieces you’re carrying can be broken down (to smaller pieces) using a chisel. The sandstone mine is located next to Lazim.

Proceed to place the base on the flat ground. You then want 20kg of sandstone for the base’s body. Use your chisel on the statue and speak to Lazim. You have the choice between three heads: the choice doesn’t actually matter; however, you do need to remember which one you picked.

You then need to collect two pieces of 5kg of granite. Even if you purchased the pieces from the Grand Exchange, it is worth mining just for the diary task completion. With one of the pieces, chisel the head that you previously chose onto the statue. If you choose inconsistently from your previous choice, you will need to repeat making the head. Speak to Lazim once more. Head down the ladder and speak to Lazim again. There’ll be a cutscene sequence that you’ll have to watch.

Use your chisel on the fallen statue exactly four times. You’ll receive all the limbs, and just outside each hallway, pick up the R, K, Z sigils. South of Lazim, you’ll see the M sigil on a pedestal. By attempting to open each door, you will automatically place the sigils, as long as you complete all the dialogues. Once you’ve placed all four sigils, climb up the ladder.

Use the soft clay on the pedestal, and chisel on the 5kg granite you saved from before. Place the newly created stone head on the pedestal and follow the dialogue through to completion. You now have some puzzles to solve, and here are the solutions:

· North-west, the food item you previously brought should be used on Pentyn.

· North-east, cast your wind-based spell on the furnace.

· South-east, you need to light all six braziers. The items are the logs, coal, and the candle you brought. You’ll know which one to use by using the investigate option. Do not stand in the room idly, as you will receive damage if you stand in the room without lighting anything.

· South-west cast your fire spell against the fountain.

The magical barrier will now allow you to pass-through. Head up the ladder. On this floor, cast the crumble undead spell on the boneguard. You should be successful from your first cast; however, the guide has recommended you bring in enough runes for 5 casts, due to the possibility of splashing. No player wants to travel back to the Grand Exchange midway through just to gather more runes!

You can then talk to the boneguard, selecting the third dialogue option followed by the fourth. From the rubble pile, you need to take 3 sandstones and use them against the southern wall, followed by using your chisel on the southern wall. Report back to the boneguard once more, and the quest is completed!


The rewards are quite nice. You’ll receive 7,000 experience in Crafting, Firemaking, Mining, and Magic! Alongside 2 quest points, you also receive the Camulet, which allows you to talk to camels, and teleport back to the temple. The Camulet only has 4 teleport charges but can be recharged using camel dung. Alternatively, by speaking to Lazim, for 1

Detailed Info on OSRS Shadow Wyrm & Other New Superior Slayer Creatures

The last changes from Poll #71 have been launched on Jul. 23. This week you will see OSRS Shadow Wyrm, Colossal Hydra and other new rs07 gold superior slayer creatures. Read on for more details.

Details of OSRS Shadow Wyrm superior slayer creature

Shadow Wyrm is one of the new superior slayer creatures introduced in OSRS Poll #71. It has a chance to spawn after purchasing the unlock Bigger and Badder for 150 Slayer reward points from any Slayer master.
When you defeat this new superior slayer monster, you will be able to receive a 100% drop Wyrm bones. Beyond of this, you can also obtain Dragon dagger, Adamant sq shield, Eternal gem, Herbs, runes, seeds and more.

Other new OSRS superior slayer creatures 

Besides the Shadow Wyrm, there are also three new superior slayer creatures added, including:
1. Guardian Drake: a superior variant of the drake.
2. Colossal Hydra: a superior variant of the hydra.
3. Spikey Turoth
All the new superior slayer monsters including Shadow Wyrm have a chance to show up when you are cutting down their lower-level brethren. And all of them roll three times on the regular loot table and also receive a chance to hit the superior loot table which includes the Imbued Heart and the Eternal Gem, among other exciting drops.

Do you like OSRS Shadow Wyrm or other new superior slayer creatures?

Monster Hunter: World Seasonal Summer Event – Sizzling Spice Fest Event Quest Guide

As you know if you’re an active player, the seasonal summer event Sizzling Spice Fest is underway in Monster Hunter: World. As long as you have the Iceborne expansion (and at this point you probably should!), you can touch down in the Seliana Gathering Hub and take part. Of course along with all the fun silly stuff, there’s also a new set of event quests for players to conquer. If you want to know the details before you go in, here’s our Sizzling Spice Fest Event Quest guide.

There are six Event Quests in total, on top of all the other legacy Event Quests that will be returning while the festival is on. These ventures range from one to two-star Mastery in difficulty, and each one nets you a different kind of special Ticket that’ll unlock new cosmetic rewards. Here’s what they are, and what they entail:

Fetching Light Pearls (1-Star Mastery)

This one is a gathering quest, that has you searching the Coral Highlands for eight Light Pearls. Completing this task gets you Herbivore Tickets, which can be used for crafting the Faux Kelbi Layered Head armor piece. If you want to wear a deer head, this is the quest for you.

Camoflawed (2-Star Mastery)

Camoflawed has you hunting down a Giant Gold Crown Rathian in the Ancient Forest area. Slaying this dragon results in Herbivore Ticket IIs, which are used to craft the Faux Aptonoth Layered Head armor piece. Yes, there’s a running theme here.

Seeing is Believing (3-Star Mastery)

The next two are based in the Arena, so you won’t have to spend time tracking anything down before the action starts. If you want the special Spirited Canteen Ticket, you’ll have to take on a Giant Gold Crown Tigrex. With those you can craft the Strong Ale and Master Ale Dual Blades, which look nice and silly for sure.

Don’t Forget the Ear Plugs! (6-Star Mastery)

The next Arena battle stars a Small Gold Crown Yian Garuga, and beating it in a totally, believably non-lethal fight awards you Pilot Hare Tickets. Those can be turned into the Hare Band Layered Armor piece. It’s bunny ears, basically.

Monkey Business (6-Star Mastery)

Heading back out into the (Monster Hunter) world, the Monkey Business goes down in the Hoarfrost Reach. You’ll battle a Furious Rajang, and this one’s for all the bananas. Actually it’s for a Goldspring Ticket, which translates to the Goldspread Layered Head armor piece. It’s Monkey Business indeed as you’ll be running around with a Golden Macaque clinging to your cranium.

The Naked Truth (6-Star Mastery)

The final Event Quest takes you to Origin Isle, so you know it’s serious. You’ll know just how serious it is once you face off against a Shara Ishvalda to earn some Inner Eye Tickets. You can get the full Innerwear Layered Armor Set, which… makes your clothes invisible.

We hope you’ve found our Monster Hunter: World Sizzling Spice Fest Event Quest guide useful as you prepare for this summertime shindig.

Patch 1.13.5 is Now Live in WOW Classic Jul-10-2020

WOW Classic Patch 1.13.5 is now available, it brings major and minor changes and includs some major changes to the raid.

The patch prepares the client for some of the biggest changes for novices, those who have alts, or just those who don’t like raids. This is in the form of 2 items in the dungeon set, the dungeon mission line and the supplier. All these items will be provided with the Ahn’Qiraj event on July 28th.

For those who may not remember, this long task sequence allows wow gold players to gradually upgrade their Dungeon Set 1 to Dungeon Set 2, also known as Tier 0.5 in the community. In this way, the scene can be replaced with a more powerful upgrade function without the need for a large-scale raid. Although in Classic, the entire attack scene is indeed much easier than in the original game, there are still some players who are more willing to play the game content without having to participate in such a large event-this is a perfect choice for them.

Having said that, to complete the entire set of Dungeon 2 is a long and expensive process that requires the completion of multiple long task chains, a large number of gold coins and the cultivation of various components in the world. For those who don’t like raids, or for those who want to have all the available levels in the game, this is still a great choice.

In addition to the new dungeon set, the loot table has also been updated, giving players the opportunity to have more epic items. Similarly, some highly sought-after items that did not appear in the game dungeon until the end of the year have not appeared in the game until now, and “Relic” brings the most important items among them. The relic was originally released in patch 1.10.0 and was sought after as a bonus for certain spells and abilities. Three types will be provided in Classic, including Idols for Druids, Librams for Paladins, and Totems for Shamans, which makes many ultimate dungeons worth visiting.

Finally, gamers are eagerly looking forward to several other important features in the game. For beginners, you can finally get Nexus Crystals by disassembling Epic items. These items are essential for the strongest enchantment in the game, and with the players’ fierce attacks on Ahn’Qiraj, there will definitely be high demand. Wizard oil and Mana oil have also been added to the game, which is very useful for raiding the caster if they can Buy wow classic gold cheap .

Readers can view the complete list of patch notes on the official website, including some bug fixes, some changes to the PvP battlefield, and authentication package slots.