Shamans are Horde-only Class of Seers and Warriors that use the power of the elements to destroy their enemies and heal their allies. They are very versatile and can assume the role of a Healer, DPS, or even a Tank (especially at lower levels). Restoration Shamans possess a very rare, in Classic at least, AoE Heal ability in a form of the Chain Heal, which makes them a very desired Raid Healers. Elemental Shamans, while not the best as End-Game DPSs, can pull their weight in Raids. Enhancement Shamans, although not viable for Raiding, are very strong in PvP and have an ability to One-Shot their enemies with lucky Windfury procs.
Shamans are very capable Solo and Duo levelers, but their rather low mana pool slows them down a bit by forcing downtimes. They have access to the Ghost Wolf ability (from level 20) that gives them mobility advantage over most other Classes and their ability to Heal allows them to keep going until they inevitably run out of mana. While rather weak against multiple enemies at once, they are also perfectly capable of soloing level-appropriate Elites. Shamans are strong In Open World PvP as well and have the ability to kite enemies like no other class by using Frost Shock ability and interrupt spell casting every 6 seconds (or 5s with 5/5 Reverberation Talent) with their Earth Shock.
This guide will aid you and your Shaman on your journey to level 60; it will help you choose a Race, present you with an optimal leveling Talent build, point you towards Dungeons and Quests that award worthwhile Ranged Weapons, provide some tips & tricks, and more.
1.Agility – Provides you with Critical Strike and Dodge chances, highly increasing both offensive and defensive capabilities of your character. This is your primary statistic.
2.Strength – Provides additional Attack Power and, in turn, increases the strength of your attacks. This is a very important statistic for Enhancement Shamans, as it considerably boosts their DPS.
3.Stamina – Improves your survivability by increasing your total Health pool. This is an important statistic, but it shouldn’t be prioritized over Strength and Agility. Shaman’s ability to Heal slightly decreases the value of this Statistic.
4.Intellect – Increases total Mana pool, provides Spell Critical chance and increases the rate at which you gain Weapon Skills. As a Shaman, you are a Mana-Based Class, but you don’t benefit too much from stacking Intellect.
5.Spirit – Increases your out-of-combat Health and Mana regeneration rate. A Shaman has access to Healing spells, which decreases the value of this statistic, but Spirit should not be underestimated as it can cut a large portion of your downtime all the same.