This week sees the release of spellbook filters for desktop as well as some Bounty Hunter integrity changes.Ever since 2013, players have been proposing that we add filters to the spellbook like RuneScape had around 2011, allowing them to hide/show different categories of runescape gold spell. Following the recent major spell infrastructure rewrite. we’re now able to add this to the desktop game.
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Following the results of the recent poll, spell icons will not resize when filters are applied as they do on mobile.As we continue to prepare for the larger scale Bounty Hunter rework, some overall Minigame integrity improvements as detailed in this blog have been made.
To be able to receive a Mysterious emblem by killing your target, or as a drop from any player that is risking a Mysterious emblem, you must have one in your inventory. Killing any opponent without an emblem in your inventory will cause any emblems in the opponent’s inventory to be lost.
Mysterious emblems now have a seven second timer before being destroyed. This is to prevent players destroying them mid combat to spite their opponents.Players may now only skip their targets if they haven’t been in combat with them within the last 15 seconds.Players may now skip their target for free and without adding to their “total targets skipped” if their current target is unskulled.Players may now skip their target for free and without adding to their “total targets skipped” if their current target does not have a Mysterious emblem in their inventory.
These changes are intended to ensure players can find targets with a similar level of wealth risked without getting stuck waiting to be able to skip another target.The 2 minute timer that ticks down whenever a player leaves the Wilderness with a Bounty Hunter target will continue to tick down for an extra six seconds whenever the player re-enters the wilderness. This change should reduce players’ ability to grief their target by making them wait for their target to be lost or skipped.